Arnold Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His chestnut hair is greasy and uncared for. This violet eyed easterner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.
Motivation: To end his boredom.
Ideals: Persistence. Flaws: Ugly, Mundane, Disease. Bonds: Criminal record. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp.
Koeth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear brown tank tops with violet pants. His auburn hair is still thick. His blue eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with his god.
History: He was raised in a island tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Soapmaker.
Motivation: He's in love; and several ex partners dislike his way of doing things and want revenge
Bonds: Enemies, Religious, Nature, Job, Has a crush. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 11)
Armor Class 14
Hit Points 70 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 100 pp. Chrysoberyl (140 gp). Lapis lazuli (10 gp). Amethyst (140 gp). Jasper (70 gp). Pink pearl (140 gp). Lapis lazuli (10 gp). Malachite (10 gp). Golden yellow topaz (1500 gp). Zircon (70 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Trey Preston, Male Human [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He is physically well-built. He has a very tight haircut. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To clean up the streets; and revenge
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Military, Guardian. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 58 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 2800 gp.
Ernest Hadleigh, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and a deep hatred of gnolls
Bonds: Attractive, Enemies, Military, Immigrant. Occupation: Servant
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Fivin Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a pastel suit. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Artistic. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Sailor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Abyssal, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Black opal (600 gp). Peridot (30 gp). Obsidian (13 gp). Sard (30 gp).
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