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NPC Generator

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Advanced [show]


Adrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green coat over a black low-cut shirt, and a feathered hat upon his head. He wears his rusty crest up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adrex took refuge in the old dungeon and found the beat up longsword and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting. Bonds: Attractive, Criminal record, Adventurer, Nature. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Adrex Xephyrbahnor, Male Dragonborn Bard 9
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 16 (+3)18 (+4)
Skills Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: Emerald (1100 gp). Pink pearl (120 gp). Pink pearl (120 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lûga Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears white leather gloves, a white jacket, and tight pants. He has a hunchback. His white hair is lengthy. He has a tattooed face.

Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Slave. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Lûga Stratford, Male Half-Orc Commoner 7
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Sapphire pendant on gold chain (2000 gp).


Social Check DCs


Barendd Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a green poncho over his likewise colored trousers and shirt, and is pretty ugly. His blonde hair is heavily combed to the right. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Barendd lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Sailor like his father before him.

Motivation: Wants to raise his children well; and balancing his hectic life and new sailor responsibilities is difficult

Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Barendd Durthane, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 350 gp. Carnelian (20 gp). Bloodstone (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Patrick Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His long blonde hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Slave Trader, who enjoyed hunting, Patrick was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a marshal and was forced into it by his family

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Nature, Adventurer, Family. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Patrick Amastacia, Male Half-Elf Rogue 3
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 17 (+3)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Gnome, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ûkrom Burton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is brown, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Ûkrom is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great joy in being the best Marshal in town.

History: Born to a pair of adventurers, Ûkrom grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ûkrom took refuge in the large cave and found the beat up greatsword and armor he uses now. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.

Motivation: Expand his business; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Bonds: Rich, Attractive, Job, Adventurer, Nature. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Ûkrom Burton, Male Half-Orc Wizard 2
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)6 (-2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Rose (50 gp). Jet (140 gp). Violet garnet (300 gp). 1 Half-Plate.


Social Check DCs

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