Thomas Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel armored body suit, with a simple tan line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His violet eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Thomas will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is a Lycanthrope in disguise. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Extrovert, Justice. Bonds: Attractive, Adventurer. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1100 gp. Chrysoberyl (160 gp). Iolite (50 gp). Sardonyx (50 gp). Black pearl (600 gp). Rose (50 gp). Moonstone (50 gp). Aquamarine (600 gp). Citrine (50 gp). Rock crystal (50 gp). Sardonyx (50 gp). 1 Minor magic item.
Frouse Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'8". He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Frouse was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.
Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Persistence, Artistic. Bonds: Poor, Family, Attractive. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Raam Art, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an entirely white suit with brown socks and a vest with buckled shoes, and is pretty ugly. He has no hair. His eyes are white and catlike.
Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now travels the world, in search of power and loot.
Motivation: He feels that his past leaves him morally obligated to help; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Ugly. Bonds: Has a crush, Family, Criminal record, Adventurer. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 15)
Armor Class 10
Hit Points 71 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Elven, Goblin
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +7
Possessions: 7000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (2000 gp). 1 Medium magic item.
Suhnae Raethran, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a large grey jacket. He wears a small hat to hide his balding. He has gray eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Layabout business at a young age. He worked as a nervous Layabout and found it very stressful. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion
Flaws: Greedy, Disease. Bonds: Adventurer, Job, Family. Occupation: Layabout
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 80 pp. 1 Half-Plate.
Ekemon Peace, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His brown hair has been sun bleached extensively. His black eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Ekemon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Disease, Depressed. Bonds: Attractive, Military, Adventurer. Occupation: Sage
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 6000 sp. White opal (1100 gp). White opal (1100 gp). Jade (60 gp). Amber (60 gp). Iolite (20 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
