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Skirt Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He keeps his red fur in a flapper bob. He has amber eyes and a black hat with a brown feather.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has decided he is irredeemable

Ideals: Artistic. Bonds: Adventurer, Criminal record, Family, Slave. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Skirt Hummingbird, Male Tabaxi Adept 6
Medium (6'2") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are a pleasant amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast mountains. In his 13th year, his parents were killed by a dire rats raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Entrepeneur, Optimist. Flaws: Selfish. Bonds: Nature, Enemies. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Godfrey Clinton, Male Human Monk 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 110 gp.


Social Check DCs


Stannor Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He wears a pastel shirt with thin brown vertical stripes and black pants. He has brown hair. His thin eyebrows rest above his beady amber eyes.

Personality: Stannor speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of western immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better kind of golem.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Stannor Honeypot, Male Halfling Druid 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Black star sapphire (700 gp). Amethyst (100 gp). Violet garnet (200 gp).


Social Check DCs


Arnold Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a minor phobia of water and hates getting wet.

History: Arnold hails from a village terrorized by giants. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He struck the Engraver job and began his own company from there.

Motivation: Further expansion of business; and he is wracked by social anxiety

Ideals: Athletic, Joker. Flaws: Fearful. Bonds: Enemies, Job. Occupation: Engraver

Voice: Dark and ominous

Attributes [hide]

Arnold Staurheim, Male Human Warlock 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 60 pp. Blue quartz (15 gp). Silver pearl (160 gp). Tourmaline (160 gp). Hematite (15 gp). Silver pearl (160 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his trident ready. He wears a Stetson hat to cover his moderate length red hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a forest tribe. When Odo reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Fighting. Flaws: Mundane, Shy. Bonds: Nature, Military. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Odo Ethanasath, Male Half-Elf Wizard 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Investigation +3, Survival +7
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 6000 sp. Jade (100 gp).


Social Check DCs

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