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NPC Generator

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Advanced [show]


Cory Lancaster, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a green suit. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is scarred and worn.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them

History: He got into the Mortician business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor.

Ideals: Impeccable. Flaws: Ugly, Shy, Antagonistic. Bonds: Job. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Cory Lancaster, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 17 (+3)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Korfel Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His eyes are a pleasant violet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Korfel took refuge in the ruined castle and found the beat up flail and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Korfel Chance, Male Half-Elf Aristocrat 3
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 8 (-1)8 (-1)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Fenriz Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His hair is white and curly. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Bonds: Immigrant, Attractive. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Fenriz Virtue, Male Tiefling Barbarian 3
Medium (6'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Wrenn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting clothing which further accentuates his frame. He has shaved his head bald. He has several tiny amber earrings on each ear.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich, Mentor, Religious. Occupation: Scribe

Voice: Can't modulate volume

Attributes [hide]

Wrenn Albaratie, Male Gnome Wizard 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Silver comb with moonstones (200 gp).


Social Check DCs


Theodoric Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his brown robe and has his glaive always slung over his shoulder. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Sold as a small child to a brothel owner, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac.

Flaws: Shy. Bonds: Immigrant, Attractive, Mentor, Nature. Occupation: Miner

Voice: Booming voice

Attributes [hide]

Theodoric Chatham, Male Human Druid 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1000 cp. Alexandrite (200 gp).


Social Check DCs

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