Olunt Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'2" and dresses like a well dressed Shipwright does. His left hand appears badly burned and disfigured. His brown hair is long and unkept. He has several tiny amethyst earrings on each ear.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Laborer profession.
History: He got into the Shipwright business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Druidic, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Erdan Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Server. He has a slight overbite and is overall scrawny. His brown hair has been sun bleached extensively. His brown eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Erdan was born the youngest of three triplets. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: Money/treasure.
Flaws: Fearful. Bonds: Job, Religious, Rich, Family. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 700 gp.
Burgell Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his hand crossbow ready. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Burgell lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Brewer, but he got bored and became a Banker. He used his abilities to travel the world and help people.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Fighting, Philantrophist. Bonds: Attractive, Family, Job. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Taklinn Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a scimitar. He has a long white beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.
Motivation: He has a crush on the local Mayor; and to reunite with his old friends
Ideals: Gifted. Flaws: Emotional. Bonds: Nature, Adventurer, Has a crush. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 3000 cp.
Frouse Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a simple black robe with white stripes complete with hood. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.
Personality: He is witty, but his monotone delivery comes off as unnerving Frouse is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Sage mother left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has a crush on the local Sage; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Disease. Bonds: Family, Military, Has a crush. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4
Possessions: 200 gp. 1 Everburning torch.
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