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Advanced [show]


Peter Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears skinny pants and wears a violet and yellow robe with the hood down. His chestnut hair has been sun bleached extensively. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his father.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Poor, Guardian, Religious, Adventurer. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Wakefield, Male Human Cleric 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 14 (+2)15 (+2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp. 1 Climber’s kit.


Social Check DCs


Fulbar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears a custom-built plate barding that's adorned with white lining and desert motifs. His golden hair is greasy and uncared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Artistic. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Fulbar Kettlewhistle, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. His silver hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: Born to a Sculptor, his mother struggled to pay the bills. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Poor. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Baern Torunn, Male Dwarf Fighter 6
Medium (4'2") Dwarf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 100 gp.


Social Check DCs


Thar Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He carries with him a set of swords on his belt, each one with a amber on the hilt. His brown hair and beard is wavy and long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: Thar lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Fighting. Flaws: Addict. Bonds: Job, Family, In love. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Thar Kendal, Male Half-Orc Sorcerer 3
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. Peridot (40 gp).


Social Check DCs


Vondal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His auburn hair is drawn into a tight pony tail with a skull scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: The child of northern immigrants he idolized his mother. Vondal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vondal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a bricklayer again

Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Apothecary

Voice: Creaky witch voice

Attributes [hide]

Vondal Gorunn, Male Dwarf Aristocrat 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 76 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Onyx (50 gp). Blue star sapphire (600 gp). Tiger eye turquoise (6 gp). Red garnet (40 gp). Banded agate (6 gp). Jet (40 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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