Torinn Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His long rusty crest is drawn into a two foot long braid. His gold unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Torinn was born with his father's beautiful face. A freak accident while working with his Dyer father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Flaws: Disease, Shy. Bonds: Adventurer, Attractive. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Whurbin Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a white feathered hat and white clothes. His white hair is lengthy. He wears large thick round spectacles.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Further expansion of business.
Flaws: Mundane, Insane, Fearful. Bonds: Rich, Job. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 80 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 4000 gp. Brass mug with jade inlays (100 gp). Cloth of gold vestments (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold music box (2000 gp). Brass mug with jade inlays (100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).
Kairon Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Armorer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has dyed his greying black hair a little too much giving a sharp black color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Kairon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kairon took refuge in the large cave and found the beat up greatsword and armor he uses now. He became a Armorer soon after.
Motivation: He's repulsed by the PC; and he feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Job, Military, Nature. Occupation: Armorer
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Pink pearl (140 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alberich Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He is bristling with hidden weapons, mostly falchions and hammers. His silver hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Alberich isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out north to avoid the crime he committed. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Criminal record, Military, Enemies. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Dazzazn Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is portly but not overly obese. He has blue crest. His face is covered beneath a completely black helmet.
Personality: Dazzazn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Dazzazn and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Adventurer
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 150 pp.
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