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Advanced [show]


Immeral Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Immeral Cooper, Male Half-Elf Warlock 7
Medium (5'6") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is bristling with hidden weapons, mostly daggers and monstrous two handed axes. His auburn hair is kept up in a ponytail inside a small hat. His blue eyes lackadaisically let the world flow into them.

Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mortician father left him crippled. After months of barely getting by, Silvo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Rich, Criminal record. Occupation: Roofer

Voice: Posh accent

Attributes [hide]

Silvo TellPenny, Male Halfling Aristocrat 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)13 (+1) 16 (+3)17 (+3)
Skills Athletics +4, Deception +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +6

Possessions: 700 gp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koth Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his silver hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a forest tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature, Rich. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Koth Gracey, Male Half-Orc Ranger 2
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 380 gp.


Social Check DCs


Bathin Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears brown cloth garments or leather armor. He has no hair. He has black eyes.

Personality: A skeptical and narcissistic man, Bathin's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Bathin Mayhem, Male Tiefling Wizard 10
Medium (5'6") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 2300 gp. Silver pearl (130 gp). Rich purple corundum (800 gp).


Social Check DCs


Karash Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Assassin does. He has shaved his head bald. His face is scarred and worn.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Karash was raised in a hard working conservative environment. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has drifted from career to career and currently works as a Assassin.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly, Secretive, Antagonistic. Bonds: Job. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Karash Vance, Male Half-Orc Fighter 3
Medium (5'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)9 (-1) 10 (+0)6 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 3000 sp.


Social Check DCs

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