Dalgal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: Dalgal was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Three On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown fur. He wears many layers of old clothing at all times. He has a hunchback. He has wavy brown fur. His copper eyes dart from person to person to random spaces in the air.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful, Fearful. Bonds: Poor. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
Tricking Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dark leathers with embroidery. His fur is short and yellow. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.
History: The child of a Bookbinder, who enjoyed hunting, Tricking was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Tabaxi compassion.
Flaws: Shy, Lazy, Racist. Bonds: Attractive, Nature. Occupation: Painter
Voice: Indian accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp.
Radomir Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a brown costume with the symbols of the sun god on his torso. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Ploughman like his mother before him.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Joker, Fighting. Bonds: Attractive, Job. Occupation: Ploughman
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 63 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Deep green spinel (40 gp). Black pearl (1500 gp). Lapis lazuli (14 gp). Deep blue spinel (1500 gp). Jet (40 gp). Golden yellow topaz (1500 gp). Lapis lazuli (14 gp). Freshwater pearl (14 gp). Azurite (14 gp). Pink diamond (8000 gp). 1 Minor magic item.
Umpen Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fancy brown suit, and a wedding ring on his left hand. He wears a Stetson hat to cover his moderate length brown hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Umpen isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Umpen never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist, Fighting. Bonds: Attractive, In love, Military. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Elven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
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