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NPC Generator

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Advanced [show]


Thervan Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He is typically in his Barkeep uniform. He carries with him a set of greataxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly blonde, has prominent grey streaks. He has gleaming, smiling green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Job, Religious. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Thervan Koehlanna, Male Half-Elf Paladin 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Eberk Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear yellow pants and tee shirts. He has silver hair. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: Eberk was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his poetry dream.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Justice, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Eberk Brazzik, Male Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Just what you see.


Social Check DCs


Qemuel Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his greatsword and is in decent physical shape. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: Overbrimming with self-confidence, Qemuel isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is lazy, self-centered, vain, and jealous.

History: Qemuel was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a armorer again

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Attractive. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Qemuel Justice, Male Tiefling Paladin 6
Medium (5'0") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)18 (+4)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Emerald (500 gp). Black pearl (1300 gp). Rock crystal (50 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Mogg Appleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy white pantaloons and a grey scarf. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Disease, Racist. Bonds: Has a crush, Adventurer. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Mogg Appleton, Male Half-Orc Rogue 16
Medium (5'6") Half-Orc, Chaotic Good (CR 16)
Armor Class 12
Hit Points 61 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Athletics +8, Stealth +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +7

Possessions: 9000 gp. Aquamarine (800 gp). Amethyst (160 gp). Aquamarine (800 gp). Fiery yellow corundum (800 gp). Moss agate (14 gp). Moss agate (14 gp). Violet garnet (800 gp). Onyx (30 gp). Blue star sapphire (800 gp). Emerald (800 gp). Hematite (14 gp). Moonstone (30 gp). Jet (160 gp). Golden yellow topaz (800 gp). White pearl (160 gp). Moonstone (30 gp). Violet garnet (800 gp). Moss agate (14 gp). Rock crystal (30 gp). 1 Medium magic item.


Social Check DCs


Wiggan Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He has brown hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: He was born at the edge of vast plains. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wiggan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wiggan. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Gifted. Bonds: Attractive, Adventurer, Criminal record, Nature. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Wiggan Warmwater, Male Halfling Fighter 3
Small (3'3") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs

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