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NPC Generator

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Advanced [show]


Lucan Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a black tunic with grey highlights, and long white pants that bunch up around his shoes, and sports empty pouches on his belt. His moppish chestnut hair is in a traditional bowl cut. He has several tiny emerald earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Fletcher, Lucan learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Lucan was left his father's suit of armor and trained in its use and care. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Fearful, Impulsive. Bonds: Rich, Attractive, Job, Military. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Lucan Floshem, Male Half-Elf Rogue 8
Medium (5'8") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 160 pp. Freshwater pearl (6 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He wears his black hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Flaws: Antagonistic, Racist. Bonds: Attractive, Military. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Qemuel Divinity, Male Tiefling Monk 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1200 gp. Rhodochrosite (11 gp). Violet garnet (300 gp).


Social Check DCs


Dalgal Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He dresses in red turtlenecks beneath a grey coat with yellow slacks. Beneath his clothing is a huge mess of scar tissue. His moppish black hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.

History: Dalgal was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Locksmith.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic, Fighting. Bonds: Slave, Job. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Dalgal Goblinbane, Male Dwarf Monk 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 10 (+0)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp. 3 Tanglefoot bags.


Social Check DCs


Dreali Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. His golden hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dreali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Logical. Bonds: Mentor, Adventurer. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Dreali Qualanthri, Male Elf Adept 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)18 (+4) 14 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2000 cp.


Social Check DCs


Krimmon Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears a simple brown robe with grey stripes complete with hood. His clothes are grease stained in places. With bright silver hair and a scraggly beard. He has blue eyes and a brown hat with a grey feather.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Krimmon grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He would like to get married and retire; and he's looking for his big break

Flaws: Lazy. Bonds: Poor, Immigrant, Has a crush, Adventurer. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Krimmon Smoothhands, Male Halfling Fighter 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Rich purple corundum (1300 gp). Black pearl (500 gp). Blue quartz (11 gp).


Social Check DCs

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