Pog Ningel, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He sports tan clothing, slightly heavier than average wear. His blonde hair is knotted and matted. His thin eyebrows rest above his beady blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was granted necromantic powers by his dying brother.
Motivation: Gnomish compassion.
Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Crown-heir
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 15
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 24000 cp. 1 Minor magic item.
Balimaar Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is tall, broad shouldered and powerfully built. His long brown hair is drawn into a two foot long braid. His blue unseeing eyes seem to look past you.
Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He has never given up on his music dream.
Motivation: His relatives are trying to arrange a marriage; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Opinionated, Artistic. Flaws: Disease. Bonds: Immigrant. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp. Red-brown spinel (100 gp). Deep green spinel (100 gp). Iolite (30 gp). Deep blue spinel (900 gp). 1 Minor magic item.
Don Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of longbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his silver hair up in a very large beehive style do. His brown eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Don grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Job. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 63 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Violet garnet (1500 gp). Rose (60 gp). Tourmaline (50 gp). Citrine (60 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to cover his moderate length green crest. His eyes are red and catlike.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. He became a Glassblower soon after.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Entrepeneur. Bonds: Immigrant, Job, Religious, Slave. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).
Quarion Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is singed and shortened. He has several tiny emerald earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Quarion was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father; and wants to raise his children well
Flaws: Ugly, Disease. Bonds: Rich, Religious, Family. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Tourmaline (90 gp). Star ruby (1200 gp). Tiger eye turquoise (9 gp). 1 Everburning torch. 1 Everburning torch. 2 Tanglefoot bags. 2 Tanglefoot bags.
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