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Heward Clare, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, blue, dusty cloak. He sports a long chestnut beard, and similarly colored long hair. This hazel eyed northerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Heward is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and he is wracked by social anxiety

Ideals: Gifted, Logical. Flaws: Antagonistic, Fearful. Bonds: Family. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Heward Clare, Male Human Commoner 8
Medium (5'8") Human, Lawful Evil (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Intimidation +5, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Amethyst (90 gp). Star ruby (600 gp). Eye agate (15 gp). Alexandrite (700 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Anselm Ridley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He very much looks the part of a Bookbinder. His hair is greying and his face has many wrinkles. His eyes are a pleasant hazel.

Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gifted student he started as a Fletcher, but he got bored and became a Bookbinder. He has drifted from career to career and currently works as a Bookbinder.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Racist, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Bookbinder

Voice: Indian accent

Attributes [hide]

Anselm Ridley, Male Human Aristocrat 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Gunter Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple tan line shooting up and back down. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gunter's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Military. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Ariessus, Male Half-Elf Aristocrat 6
Medium (5'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Deception +4, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised by priests from a young age. Arannis was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Arannis Koehlanna, Male Elf Wizard 6
Medium (5'4") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp. Violet garnet (700 gp). Violet garnet (700 gp). Black star sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Umpen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His blonde hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Umpen Bafflestone, Male Gnome Fighter 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 19 (+4)14 (+2) 13 (+1)15 (+2)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 23000 sp.


Social Check DCs

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