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Advanced [show]


Rael Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and has a large tan mantle and cape that has been intricately interwoven into his red robe. His right hand appears badly burned and disfigured. He has a very tight haircut. His eyes are a pleasant violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Rael lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Rael and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and to unite with his sister

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Rael Goltorah, Male Elf Barbarian 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Vanuath Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears a colorful flower in his silver hair. This hazel eyed northerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: Born to a pair of adventurers, Vanuath grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Miner. He has drifted from career to career and currently works as a Miner.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Vanuath Teinithra, Male Elf Adept 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Ur-Lisak Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'9" southern man, he wears a well pressed and immaculate suit (or dress). His golden hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he is content

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Ur-Lisak Yorke, Male Half-Orc Paladin 7
Medium (6'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Finely wrought small gold bracelet (60 gp). Black velvet mask with numerous citrines (130 gp).


Social Check DCs


Krimmon TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is bristling with hidden weapons, mostly flails and monstrous two handed axes. He has dyed his greying white hair a little too much giving a sharp white color. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Jeweler in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.

Flaws: Antagonistic. Bonds: Criminal record, Job, Immigrant. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Krimmon TellPenny, Male Halfling Aristocrat 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His top hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aramil Zhou, Male Half-Elf Monk 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp. Malachite (4 gp). 4 Tanglefoot bags.


Social Check DCs

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