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Advanced [show]


Adelard Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. He has styled his blonde hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a forest tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Religious, Nature. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Adelard Accord, Male Half-Elf Paladin 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 18 (+4)13 (+1)
Skills Arcana +5, Survival +7
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 6000 sp. Banded agate (13 gp). Chrysoprase (60 gp). 1 Full Plate. 1 Buckler. 1 Darkwood Shield. 1 Full Plate.


Social Check DCs


Right-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His gray fur is drawn into a tight pony tail with a card scrunchie. His eyes are likewise copper.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To find somewhere to settle down; and expand his business

Flaws: Antagonistic, Forgetful, Mundane. Bonds: Attractive, Job. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Right-Handed In Woods, Male Tabaxi Rogue 3
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 15
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5

Possessions: 200 gp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Ribbles Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Ribbles grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insomniac, Depressed. Bonds: Attractive, Adventurer, Criminal record. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Ribbles Nopenstallen, Male Gnome Adept 13
Small (3'8") Gnome, True Neutral (CR 13)
Armor Class 12
Hit Points 115 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 20 (+5)15 (+2) 17 (+3)15 (+2)
Skills Deception +6, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 1000 gp. Amber (70 gp). Eye agate (13 gp). Rhodochrosite (13 gp). Red-brown spinel (70 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear ponchos typically of a light brown in addition to tight pants. His golden hair is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Fonkin isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting, Entrepeneur. Flaws: Insane. Bonds: Rich. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Fonkin Tarkelby, Male Gnome Aristocrat 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 19 (+4)16 (+3)
Skills Persuasion +5, Survival +6
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Undercommon, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Rurik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his silver hair to look like a famous performer. His eyes are amber and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not trust anyone and sleeps with one eye open.

History: A powerful wizard made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy, Insomniac. Bonds: Mentor. Occupation: Laborer

Voice: Russian accent

Attributes [hide]

Rurik Torevir, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 60 gp.


Social Check DCs

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