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NPC Generator

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Advanced [show]


Theobald Harrington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His hair is always cut to a buzz. His green eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the large cave and found the beat up scythe and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and wants his loneliness to end

Ideals: Artistic. Flaws: Greedy. Bonds: Nature, Has a crush, Adventurer. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Theobald Harrington, Male Human Monk 9
Medium (5'0") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1800 gp.


Social Check DCs


Smoking Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times, and carries daggers. His top hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He enjoys reading and quiet.

History: Born in the west to a Healer, Smoking learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Smoking Fang, Male Tabaxi Monk 10
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)8 (-1) 13 (+1)14 (+2)
Skills Athletics +6, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6

Possessions: 20000 sp. Amethyst (80 gp). Tiger eye turquoise (9 gp). Tourmaline (80 gp). Iolite (40 gp). White opal (1500 gp). Deep green spinel (80 gp).


Social Check DCs


Erias Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red shirt with thin pastel vertical stripes and tan pants. His golden hair is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Erias took refuge in the ruined castle and found the beat up falchion and armor he uses now. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Erias Fallack, Male Dwarf Sorcerer 6
Medium (4'5") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)18 (+4) 13 (+1)8 (-1)
Skills Performance +2, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven, Aquan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 100 gp.


Social Check DCs


Skoth Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he dresses in tan turtlenecks beneath a black coat with blue slacks. His long blonde hair reaches down to his waist. His green eyes peer out from beneath his wide-brimmed tan hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Skoth is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has drifted from career to career and currently works as a Hunter.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Optimist, Justice. Bonds: Rich, Job, Family. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Skoth Conway, Male Half-Orc Adept 3
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Randal Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His white hair is kept up in a ponytail inside a broad hat. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Flattery will make him almost putty in your hands.

History: Randal was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. Recently the stress of being a Barrister has made it difficult for him to sleep.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new barrister responsibilities is difficult

Flaws: Ugly, Insomniac, Selfish. Bonds: Job, Rich, Adventurer. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Randal Estevan, Male Half-Elf Bard 7
Medium (5'3") Half-Elf, Lawful Good (CR 7)
Armor Class 14
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)11 (+0) 9 (-1)17 (+3)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 8000 sp.


Social Check DCs

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