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Mozikth Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears a pastel shirt with thin grey vertical stripes and white pants, and his gloved hand is found clutching a flail. His gold crest is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Herbalist, who enjoyed hunting, Mozikth was taken on many hunting expeditions. Mozikth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Artistic, Opinionated, Impeccable. Bonds: Nature, Adventurer. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Mozikth Hashphronyxadyn, Male Dragonborn Wizard 19
Medium (6'8") Dragonborn, Lawful Evil (CR 19)
Armor Class 14
Hit Points 55 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +7, Investigation +7
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +9 / 5d8+3, Ranged +10 / 5d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 5000 gp. Moss agate (14 gp). Aquamarine (300 gp). Chrysoprase (50 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Star ruby (1300 gp). Jasper (50 gp). White pearl (150 gp). Blue quartz (14 gp). Bloodstone (50 gp). Tourmaline (150 gp). Moonstone (50 gp). Chrysoprase (50 gp). Moonstone (50 gp). Deep blue spinel (300 gp). Malachite (14 gp). Black pearl (300 gp). Zircon (50 gp). White pearl (150 gp). Deep green spinel (150 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). Jet (150 gp). Golden yellow topaz (300 gp). Chrysoprase (50 gp). Moss agate (14 gp). Moss agate (14 gp). Bloodstone (50 gp). Obsidian (14 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears tattered old clothes, marred by teas. His golden hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.

History: Veit was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his brother; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Ugly, Insane, Insomniac. Bonds: Family. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Veit Lutgehr, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 80 pp.


Social Check DCs


Aelar Raethran, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly falchions and crossbows. He has no hair. His green eyes peer out from beneath his feathered yellow hat.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aelar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aelar. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record, Religious. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Aelar Raethran, Male Elf Adept 5
Medium (4'7") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 3000 sp.


Social Check DCs


Gerald Blakely, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His red hair is knotted and matted. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Beggar, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Addict, Antagonistic, Disease. Bonds: Poor, Adventurer. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Gerald Blakely, Male Human Barbarian 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Investigation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly shortbows and tridents. His chestnut hair is heavily combed to the left. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane. Bonds: Criminal record, Job, Immigrant, Rich. Occupation: Ploughman

Voice: Jamaican accent

Attributes [hide]

Dain Trueblood, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)8 (-1) 14 (+2)11 (+0)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp.


Social Check DCs

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