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NPC Generator

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Advanced [show]


Henry Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is golden. His gray eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. He now owns his own business.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Fearful, Disease. Bonds: Job. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Henry Hanali, Male Half-Elf Ranger 2
Medium (5'0") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Magnifying glass.


Social Check DCs


Charles Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars and is in decent physical shape. With a patchy auburn beard and wild auburn hair. His amber eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against brigands; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Fighting. Bonds: Job, Criminal record, Enemies. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Charles Morris, Male Half-Elf Druid 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs


Wymar Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered glaive and tarnished club as well. He wears a colorful flower in his red hair. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. Cursed with a spirit at a very young age, Wymar has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Wymar Wheatley, Male Human Druid 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs


Cloak Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his longsword ready. He wears his gray fur down. His green unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his daughter.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Has a crush, Family. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Cloak Of Winter, Male Tabaxi Commoner 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp.


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in yellow turtlenecks beneath a tan coat with blue slacks. His brown hair is cut short. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He left for the east, certain he would find work there.

Motivation: Seeks redemption.

Ideals: Disciplined. Bonds: Immigrant, Attractive, Adventurer, Criminal record. Occupation: Seamstress

Voice: Switch between two voices

Attributes [hide]

Ozyman Stoutman, Male Halfling Monk 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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