Adran Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant gray.
Personality: He acts crazy and hedonistic. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adran is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is content
Ideals: Justice. Flaws: Hedonist, Mundane. Bonds: Rich. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 29 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Goblin, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 4000 gp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (400 gp). A silver and pearl hairclip (40 gp). Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tethren Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears white painted combat armor at almost all times. He keeps his long silver hair kept up in a rat tail. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Crown-heir, but he got bored and became a Barkeep. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 700 gp. Gold dragon comb with red garnet eye (1700 gp). Gold and topaz bottle stopper cork (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Târz Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He wears his red hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.
History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he uses money and sex appeal to get what he needs
Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Slave. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 400 gp.
Ghaliver Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. His blonde hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Ghaliver was born with his father's beautiful face. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Attractive, Poor. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 9)
Armor Class 15
Hit Points 47 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Goblin, Infernal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (500 gp). Sapphire pendant on gold chain (500 gp).
Himo Aloro, Male Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries falchions. He is bald on top and has large red tufts of hair around his ears. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Hunter profession.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Merchant job and began his own company from there.
Motivation: He is unsatisfied with his job; and to be a hunter again
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!