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Advanced [show]


Qualen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He has several tiny emerald earrings on each ear.

Personality: Qualen wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Disciplined, Persistence. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Qualen Oomtrowl, Male Gnome Monk 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gildmak Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a small hat to cover his moderate length silver hair. His brown unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: Gildmak was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Beggar again; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gildmak Hogcollar, Male Halfling Warrior 7
Small (2'10") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 45 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 10 (+0)15 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Banded agate (11 gp). Deep blue spinel (1300 gp). Black star sapphire (800 gp).


Social Check DCs


Senteq Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries monstrous two handed axes. He keeps his blonde hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting. Flaws: Insane, Impulsive, Disease, Ugly. Bonds: Job. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Senteq Daergel, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 44000 sp.


Social Check DCs


Tomi Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, typically a more casual-formal manner. He is an epitome of beauty. His hair is greying and his face has many wrinkles. This brown eyed northerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Bowyer, but he was a colossal failure. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: To be a Bowyer again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Performer

Voice: Indian accent

Attributes [hide]

Tomi Warmwater, Male Halfling Aristocrat 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Mantus Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. His hair is blue and curly. His eyes are red and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Energy wise he seems alert and responsive.

History: Mantus was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and sabotage a competitor

Ideals: Philantrophist, Professionalism, Artistic. Bonds: Job, Adventurer. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Mantus Pursuit, Male Tiefling Aristocrat 8
Medium (5'4") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)16 (+3) 15 (+2)16 (+3)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Giant, Terran, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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