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Advanced [show]


Gerard Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt, and a wedding ring on his right hand. His blonde hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is harsh and unforgiving.

History: He was born in the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Assassin kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Immigrant, Criminal record. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Gerard Gracey, Male Half-Elf Warlock 2
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 9 (-1)12 (+1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Celestial, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 4000 cp. 1 Chain shirt.


Social Check DCs


Beast Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Immigrant. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Beast Of Shadows, Male Tabaxi Cleric 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 14 (+2)18 (+4)
Skills Religion +7
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûsh Kimberly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts. His broad hat is riddled with cuts and holes. He has hazel eyes and a blue hat with a brown feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised by priests from a young age. In his 17th year, his parents were killed by a illithids raid, leaving Dûsh alone in the world. After a stint in an orphanage, he was adopted. He struck the Crown-heir job and began his own company from there.

Motivation: Many illithids want him driven away.

Flaws: Ugly. Bonds: Job, Enemies, Religious, Mentor. Occupation: Crown-heir

Voice: Stutters

Attributes [hide]

Dûsh Kimberly, Male Half-Orc Expert 11
Medium (6'5") Half-Orc, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Arcana +6, Medicine +6
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Giant
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 260 pp. Blue quartz (15 gp). Rhodochrosite (15 gp). Fiery yellow corundum (500 gp). Deep green spinel (70 gp).


Social Check DCs


Vonbin Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He likes to wear ponchos typically of a light grey in addition to tight pants. His golden hair is braided into rings. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Vonbin's first love is himself. His second love is also himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Vonbin hails from a village terrorized by goblins. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Vonbin began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Slave Trader; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Enemies, Has a crush. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Vonbin Aranore, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 600 sp. 1 Silk rope.


Social Check DCs


Heward Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. His brown hair is long and unkept. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and expand his business

Flaws: Ugly, Disease, Fearful, Addict. Bonds: Job. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Heward Ariessus, Male Half-Elf Monk 11
Medium (5'9") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 7000 sp. Tourmaline (40 gp). Banded agate (16 gp). Azurite (16 gp). Eye agate (16 gp). Brown-green garnet (40 gp). Malachite (16 gp). Amethyst (40 gp). Malachite (16 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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