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NPC Generator

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Advanced [show]


Trey Ryley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting brown shirt and pants. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Racist, Antagonistic. Bonds: Adventurer. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Trey Ryley, Male Human Rogue 11
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills History +5, Medicine +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 3200 gp. Azurite (11 gp). Smoky quartz (20 gp). Black opal (1400 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Banded agate (11 gp). Fiery yellow corundum (1400 gp). Moss agate (11 gp).


Social Check DCs


Skamos Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Bellfounder uniform. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. He has moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Skamos was raised in a hard working conservative environment. He worked as a nervous Bellfounder and found it very stressful. Recently the stress of being a Bellfounder has made it difficult for him to sleep.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insomniac, Disease, Forgetful. Bonds: Job. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Skamos Virtue, Male Tiefling Expert 10
Medium (6'2") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 33 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 14 (+2)11 (+0)
Skills Arcana +7, Athletics +5
Senses Passive Perception 12
Languages Common, Giant, Terran, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 140 pp. 1 Minor magic item.


Social Check DCs


Windy Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear green tank tops with blue pants. His orange fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Windy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Military. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Windy Wing, Male Tabaxi Druid 15
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +6, Nature +7
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 2000 gp. Fiery yellow corundum (1000 gp). Blue star sapphire (1000 gp). Pink pearl (100 gp). Star ruby (1000 gp). Peridot (30 gp). Banded agate (10 gp). Fire opal (1000 gp). Jasper (30 gp). Fire opal (1000 gp). Black pearl (1000 gp). Jasper (30 gp). Fire opal (1000 gp). Lapis lazuli (10 gp). 1 Medium magic item.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large brown tufts of hair around his ears. His gray eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Justice, Pacifist. Flaws: Ugly. Bonds: Nature. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Ozyman Tosscobble, Male Halfling Warrior 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of the four houses of cards around his neck, and a kukri on his belt. His red hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Curran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Family. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Curran Goodbarrel, Male Halfling Wizard 5
Small (2'11") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 2000 sp.


Social Check DCs

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