Roondar Gummen, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, he is an attractive figure. He is wearing a long, violet cloak. His chestnut hair has been sun bleached extensively. He has amber eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: Born in the east his family was never financially stable. He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Apothecary.
Motivation: He feels threatened by others; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Apothecary
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Tod Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy auburn beard and wild auburn hair. He has several tiny opal earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of southern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he's repulsed by the pc
Flaws: Shy, Antagonistic. Bonds: Immigrant, Rich, Mentor. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 99 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 2000 gp. Violet garnet (400 gp). Golden yellow topaz (400 gp). Rose (40 gp). White opal (1600 gp). Jet (150 gp). Rock crystal (40 gp). Brown-green garnet (150 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item.
Bathin Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is typically in his Butcher uniform. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Interpreter, but he got bored and became a Butcher. He has achieved small success as a Butcher.
Motivation: Sabotage a competitor; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Joker. Flaws: Insane, Antagonistic, Mundane. Bonds: Job. Occupation: Butcher
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 sp. Red-brown spinel (160 gp).
Orryn Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, yellow cloak. He has a slight overbite and is overall scrawny. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are green.
Personality: He is witty, but his monotone delivery comes off as unnerving He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born in the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. By chance he met his brother recently and the two have been together since.
Motivation: He is a bit of a kleptomaniac; and to unite with his brother
Ideals: Joker. Bonds: Criminal record, Immigrant, Family. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Arannis Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His silver hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: To settle down with his crush; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Philantrophist. Bonds: Attractive, Poor. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. Aquamarine (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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