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Advanced [show]


Curran Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Miller does. He has no hair. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic, Gifted, Logical. Flaws: Ugly. Bonds: Job. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Curran Brushgather, Male Halfling Adept 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Fenriz Blame, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a violet coat. His hair is purple and curly. His white eyes dart from person to person.

Personality: Fenriz is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Fenriz was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Poor, Adventurer. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Fenriz Blame, Male Tiefling Rogue 15
Medium (6'9") Tiefling, Neutral Evil (CR 15)
Armor Class 13
Hit Points 99 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 1000 gp. Fire opal (1200 gp). Violet garnet (1200 gp). Bloodstone (80 gp). Hematite (7 gp). Chalcedony (80 gp). Amber (60 gp). Banded agate (7 gp). Lapis lazuli (7 gp). Carnelian (80 gp). Black pearl (1200 gp). Eye agate (7 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). Zircon (80 gp). Amber (60 gp). Sardonyx (80 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in brown turtlenecks beneath a black coat with brown slacks. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not trust anyone and sleeps with one eye open.

History: Fallond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Fallond was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Insomniac. Bonds: Poor, Military, Job. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Fallond Torevir, Male Dwarf Paladin 11
Medium (4'5") Dwarf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 99 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 250 pp. Old masterpiece painting (1100 gp). Gold and topaz bottle stopper cork (1800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).


Social Check DCs


Astar Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tan costume with the symbols of the sun god on his torso. His silver hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he is content

Ideals: Joker, Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Astar Wisdom, Male Tiefling Paladin 4
Medium (6'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 17 (+3)20 (+5)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Bidreked Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt. He is muscular with a powerful set of arms. His crest is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Immigrant, Mentor, Adventurer, Family. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Bidreked Jerynomonis, Male Dragonborn Rogue 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)8 (-1) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp.


Social Check DCs

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