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Edge In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. His beige fur is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Justice. Flaws: Ugly, Insane, Fearful. Bonds: In love. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Edge In the Storm, Male Tabaxi Warlock 5
Medium (6'10") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Insight +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 30000 cp. Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears blue trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of kukris, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are hazel and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends.

Ideals: Fighting, Logical. Flaws: Shy, Insane. Bonds: Adventurer. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Alexandre Pinkerton, Male Human Adept 11
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 45 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Athletics +3, Medicine +6
Senses Passive Perception 12
Languages Common, Aquan, Elven, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1700 gp. Alexandrite (1600 gp). Aquamarine (1600 gp). Zircon (60 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Shirley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears a robe, a symbol of the sun god around his neck, and a warhammer on his belt. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He dislikes all the random violence that takes place in the south. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Seamstress, who enjoyed hunting, Lance was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Pacifist. Flaws: Impulsive. Bonds: Nature, Rich. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Shirley, Male Human Rogue 2
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Gormogord Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and carries halberds. His red hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful slaver made him what he is. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by drow. Gormogord was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Slave, Enemies. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Gormogord Bigheart, Male Halfling Ranger 4
Small (2'11") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item.


Social Check DCs


Orryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears his brown hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Religious. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Orryn Garrick, Male Gnome Rogue 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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