Frug Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky pastel painted plate armor. His long silver hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Miner like his mother before him.
Motivation: To be a Navigator again.
Ideals: Fighting. Flaws: Insomniac, Disease. Bonds: Job, Rich. Occupation: Miner
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 72 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 4d6-2, Ranged +4 / 4d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Gold and ruby ring (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold dragon comb with red garnet eye (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1800 gp). 1 Medium magic item.
Abad Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. He wears his brown hair down. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of northern immigrants he idolized his mother. Abad was born on a far northern forest where he grew up under the tutelage of his mother, an expert Brewer. He now spends his time doing works of charity.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business
Ideals: Joker, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 4000 sp. Chrysoberyl (120 gp). Golden pearl (120 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Lapis lazuli (13 gp).
Berrian Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His hair is chestnut and very short. His hazel unseeing eyes seem to look past you.
Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Berrian reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and money/treasure
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Rich, Military. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 89 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Direcris Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey shirt with thin brown vertical stripes and red pants. His crest is gold and curly. He wears a mask on his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Direcris is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Direcris grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Direcris and his spouse have recently divorced.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Family, Nature. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Elven, Giant
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 360 gp. Jet (50 gp).
Dain Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'2" and wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He keeps his brown hair in a pixie cut. He has a dull look in his gray eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Dain hails from a village terrorized by drow. He was an apprentice working in his mother's forge. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and to clean up the streets
Ideals: Philantrophist, Fighting. Bonds: Enemies, Job, Guardian. Occupation: Courier
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
