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NPC Generator

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Advanced [show]


Aerdeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is white and very short. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Aerdeth Iranapha, Male Elf Paladin 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs


Thoradin Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He keeps his white hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Thoradin lived on a farm with his father, near the main road leading to a nearby town. Through the years after Thoradin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thoradin's father didn't care for him much, and the feeling was mutual. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Flaws: Racist, Antagonistic. Bonds: Family, Criminal record. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Thoradin Holderhek, Male Dwarf Druid 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 122 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 13 (+1)11 (+0)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1000 gp. Star rose quartz (40 gp). White pearl (150 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Moonstone (40 gp). Coral (150 gp). Tourmaline (150 gp).


Social Check DCs


Bruz Holton, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male typically wears brown cloth garments or leather armor. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His eyes, though not visible through his cowl, are hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Shy, Disease, Greedy. Bonds: Immigrant. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Bruz Holton, Male Half-Orc Wizard 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 500 gp. An abacus with copper, silver and gold markers (180 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Uthemar Holimion, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light grey in addition to tight pants. His black hair is styled in orderly dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. Uthemar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. He was taken from his home at a very young age. He became a Sage soon after.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Flaws: Ugly. Bonds: Job, Family, Nature, Slave, Rich. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Uthemar Holimion, Male Elf Ranger 2
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 230 gp.


Social Check DCs


Tim Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, black, dusty cloak. He has moderate length auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his poetry dream.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic, Justice. Flaws: Ugly, Insomniac. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Almeida, Male Half-Elf Fighter 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Rock crystal (20 gp). Hematite (12 gp). Azurite (12 gp). Peridot (20 gp).


Social Check DCs

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