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NPC Generator

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Advanced [show]


William Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His silver hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the west to a Actor, William learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and further expansion of business

Flaws: Depressed. Bonds: Attractive, Family, Job, Nature. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

William Netyoive, Male Half-Elf Barbarian 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)15 (+2) 18 (+4)15 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 14
Languages Common, Elven, Aquan, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp.


Social Check DCs


Sethrekar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He has gold crest. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 8 years old his parents immigrated from the north. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Immigrant, Rich. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Sethrekar Nemmonis, Male Dragonborn Warlock 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 15000 sp.


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting tan shirt and pants. He is muscular with a powerful set of arms. His hair is short and white. His blue eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Family. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

John Barney, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp.


Social Check DCs


Lamlis Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey painted combat armor at almost all times. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He invites people to come help in his community garden.

History: Lamlis was raised in a hard working conservative environment. Lamlis was born on a far northern forest where he grew up under the tutelage of his mother, an expert Painter. He then took over the family business and is one of the better Painter for hire.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Philantrophist. Bonds: Job, Immigrant, Religious. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Lamlis Richie, Male Half-Elf Barbarian 2
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears light armors faded through time and improper care. He has wavy auburn hair. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Lance was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Hedonist, Racist. Bonds: Job. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Lance Alby, Male Human Druid 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs

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