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NPC Generator

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Advanced [show]


Bharash Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with red slacks. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears his rusty crest up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Nature, Military. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Bharash Grrrmmballhyst, Male Dragonborn Fighter 9
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills History +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 1400 gp.


Social Check DCs


Beloril Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large blue jacket. He has shaved his head bald. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter.

Flaws: Antagonistic, Mundane. Bonds: Family, Nature. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Beloril Holderhek, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Sammal Covert, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears blue cloth garments or leather armor. His black hair is greasy and uncared for. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Jeweler, his father struggled to pay the bills. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted divine powers by his dying brother.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Sammal Covert, Male Tiefling Bard 14
Medium (5'11") Tiefling, Lawful Good (CR 14)
Armor Class 11
Hit Points 48 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 20 (+5)14 (+2)
Skills Insight +10
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 1000 gp. Large well-done wool tapestry (300 gp). A small bag of saffron. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Gold music box (2000 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1200 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Reese, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing brown shirts, loose pants, and blazers most of the time. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Detective mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has decided he is irredeemable.

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Seebo Reese, Male Gnome Commoner 8
Small (3'6") Gnome, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Aquan, Goblin
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 11000 sp. Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (100 gp). Sapphire pendant on gold chain (1000 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs


Fargrim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a white handlebar mustache and slicked back white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a son. He struck the Scribe job and began his own company from there.

Motivation: To settle down with his crush; and wishes to resurrect an old love

Ideals: Joker, Gifted. Bonds: Attractive, In love, Job, Has a crush. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Fargrim Brawnanvil, Male Dwarf Adept 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 6000 cp. Jasper (50 gp). Moonstone (50 gp). Red spinel (100 gp). 2 Thunderstones. 2 Thunderstones. 4 Antitoxin.


Social Check DCs

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