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Advanced [show]


Shedinn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His black crest is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.

History: Shedinn was born in the north. At a young age he loved to build and create. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Revenge; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Persistence. Flaws: Ugly, Insane, Sensitive. Bonds: Immigrant. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Shedinn Qyxpahrgh, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Pelt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. He carries a battered morningstar and tarnished halberd as well. His gray fur is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to have a good time and be beloved; and he is content

Ideals: Fighting, Optimist. Flaws: Shy, Mundane. Bonds: Slave. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Pelt Timber, Male Tabaxi Commoner 13
Medium (5'2") Tabaxi, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 64 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +7, Religion +6
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +6

Possessions: 2000 gp. Tiger eye turquoise (12 gp). Rich purple corundum (400 gp). Rock crystal (40 gp). Blue quartz (12 gp). Moonstone (40 gp). Azurite (12 gp). Sardonyx (40 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. His red crest is kept up in a ponytail inside a top hat. He has gleaming, smiling red eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he seems to be bored by most things

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Nature, Debt. Occupation: Fisher

Voice: American accent

Attributes [hide]

Direcris Pfaphnyrennish, Male Dragonborn Adept 9
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 59 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Investigation +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 150 pp. Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs


Merihim Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries with him a set of swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His dark red hair is greasy and uncared for. His gold eyes are slightly larger than normal.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Merihim was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Optimist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Merihim Swift, Male Tiefling Aristocrat 10
Medium (6'8") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +6, Survival +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 110 pp. Gold music box (4000 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item.


Social Check DCs


Watson Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and prefers to wear pastel clothing when he does not wear armor. He has moderate length golden hair. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things; and to get a good night's sleep

Ideals: Justice, Gifted. Flaws: Ugly, Insomniac, Mundane. Bonds: Religious. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Watson Quickstep, Male Halfling Fighter 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Hematite (11 gp).


Social Check DCs

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