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Advanced [show]


Mûzglob Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His brown hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: Mûzglob was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Professionalism, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Mûzglob Willoughby, Male Half-Orc Ranger 2
Medium (6'6") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Vonbin Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He wears dark leathers with embroidery. His auburn hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Religious, Enemies. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Vonbin Ungart, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. Red-brown spinel (70 gp).


Social Check DCs


Aura In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His black fur is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Aura took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Aura In the Wind, Male Tabaxi Expert 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp.


Social Check DCs


Ulfgar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. His brown hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Miller like his father before him.

Motivation: He wants revenge against drow; and to be a masseuse again

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Rich, Job, Enemies. Occupation: Miller

Voice: Speaks with lips pursed

Attributes [hide]

Ulfgar Dankil, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 8 (-1)7 (-2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Paymon Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His gold eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Paymon grew up listening to his father's many stories. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. During his travels, Paymon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Paymon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Paymon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants revenge against dire rats; and to reunite with his old friends

Flaws: Insane, Disease. Bonds: Slave, Adventurer, Enemies. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Paymon Bright, Male Tiefling Warrior 16
Medium (5'6") Tiefling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 94 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Perception +7, Stealth +8
Senses Passive Perception 18
Languages Common, Auran, Celestial
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3

Possessions: 11000 gp.


Social Check DCs

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