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Advanced [show]


Carrie Eathalena, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He has styled his brown hair well, parting it to the left. His green eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is a logical person and will generally grow upset if things defy logic and science.

History: Carrie was born in the north. At a young age he loved to build and create. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him; and he wants revenge against goblins

Ideals: Logical, Persistence, Impeccable. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Carrie Eathalena, Male Elf Warrior 13
Medium (4'8") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 72 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Peridot (80 gp). Tourmaline (70 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Traki Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is portly but not overly obese. His chestnut hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: The child of a Dyer, who enjoyed hunting, Traki was taken on many hunting expeditions. A gifted student he started as a Dyer, but he got bored and became a Sage. He then took over the family business and is one of the better Sage for hire.

Motivation: To reunite with his old friends.

Ideals: Persistence, Pacifist. Bonds: Adventurer, Nature, Job. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Traki Aloro, Male Elf Barbarian 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Coral (130 gp). Sard (80 gp).


Social Check DCs


Naeris Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears just a white suit. He wears a colorful flower in his golden hair. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Impeccable, Fighting. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Naeris Holimion, Male Elf Commoner 13
Medium (4'10") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 8 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. Deep green spinel (60 gp). Blue star sapphire (1400 gp). Jet (60 gp). Alexandrite (1600 gp). Rock crystal (50 gp). Moss agate (10 gp). Alexandrite (1600 gp). Rhodochrosite (10 gp). Blue star sapphire (1400 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His auburn hair is braided into rings. He has a dull look in his hazel eyes.

Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.

History: The child of a Spice Merchant, who enjoyed hunting, Orryn was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Orryn took refuge in the old dungeon and found the beat up longsword and armor he uses now. He has drifted from career to career and currently works as a Map Maker.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical. Flaws: Impulsive. Bonds: Nature, Job, Religious. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Orryn Miggledy, Male Gnome Paladin 6
Small (3'2") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Arcana +5, Medicine +6
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Medrash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized topaz on his right hand. His crest is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small forest village. Medrash liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Greedy, Fearful. Bonds: Rich, Nature. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Medrash Mohradyllion, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp.


Social Check DCs

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