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Zephan Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light grey in addition to tight pants. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with his god.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zephan took refuge in the old dungeon and found the beat up mace and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is wracked by social anxiety

Flaws: Greedy, Ugly, Fearful. Bonds: Immigrant, Religious, Nature. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Zephan Anarchy, Male Tiefling Aristocrat 2
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Bilbron Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man has a large brown mantle and cape that has been intricately interwoven into his blue robe. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: Born to a Mercenary, his mother struggled to pay the bills. Bilbron was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Bilbron Horcusporcus, Male Gnome Barbarian 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Druidic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy steel shield. 1 Darkwood Buckler.


Social Check DCs


Iados Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: Iados wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.

History: Iados was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Religious. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Iados Conviction, Male Tiefling Warrior 3
Medium (6'7") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naill Nailo, Male Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a robe, a symbol of the sun god around his neck, and a bow on his belt. His skin is also unnaturally pale. He wears his chestnut hair down. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Naill enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Fortune-teller, Naill learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fortune-teller soon after.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Ugly, Disease, Hedonist. Bonds: Job. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Naill Nailo, Male Elf Commoner 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Aura Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has a slight overbite and is overall scrawny. He keeps his brown fur in a flapper bob. His hazel eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Baker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a crush on the local Baker; and he desires power and/or immortality

Ideals: Philantrophist, Fighting. Bonds: Adventurer, Poor, Has a crush. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Aura Blossom, Male Tabaxi Fighter 3
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)18 (+4) 8 (-1)14 (+2)
Skills Arcana +6, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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