Seven Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His long white fur is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: Seven hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with a lost civilization.
History: Sold as a small child to a wizard, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: PTSD. Bonds: Adventurer, Mentor. Occupation: Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 19)
Armor Class 15
Hit Points 84 (19d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +8 / 5d8+2, Ranged +11 / 5d8+5, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: Smoky quartz (50 gp). Alexandrite (1000 gp). Jade (140 gp). Sard (50 gp). Eye agate (10 gp). Deep blue spinel (1000 gp). Tourmaline (140 gp). Jasper (50 gp). Eye agate (10 gp). Smoky quartz (50 gp). Iolite (50 gp). Rose (50 gp). White opal (1000 gp). Malachite (10 gp). Hematite (10 gp). Deep blue spinel (1000 gp). Smoky quartz (50 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Chrysoberyl (140 gp). Golden yellow topaz (1000 gp). 1 Medium magic item.
Medrash Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, green cloak. He wears his green crest down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Beggar, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and to reunite with his absent mother
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Family, Rich, Job. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp. Red-brown spinel (110 gp). Aquamarine (300 gp). Jasper (40 gp). 1 Minor magic item.
Dimble Reese, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he likes to wear pastel tank tops with yellow pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet.
Personality: This man loves singing and to teach people singing more than just about anything. He is afraid of women and trembles around them
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Dimble took refuge in the large cave and found the beat up bastard sword and armor he uses now. He's also a talented Soapmaker, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 14
Hit Points 116 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Golden circlet with four aquamarines (5000 gp). Black velvet mask with numerous citrines (130 gp). Silver comb with moonstones (400 gp). A roughly beaten golden orb (130 gp). Jeweled anklet (1000 gp). 1 Minor magic item.
Five Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his brown fur down. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Five was born with his mother's beautiful face. He was taken from his home at a very young age. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Optimist, Opinionated. Bonds: Attractive, Slave. Occupation: Dyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Henry Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. His hair is cut close to his head. His gray eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small forest village. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane, Addict. Bonds: Nature, Job. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!