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NPC Generator

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Radomir Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. With bright black hair and a scraggly beard. His eyes are amber and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Radomir has worked very hard to control his curse. During his travels, Radomir and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Radomir discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Radomir fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Adventurer, Has a crush. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Radomir Bigheart, Male Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Nimble Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of luck around his neck, and a sai on his belt. He wears a small hat to cover his moderate length lavender fur. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: The child of northern immigrants he idolized his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Nimble Of Stars, Male Tabaxi Warlock 16
Medium (6'1") Tabaxi, Neutral Good (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343

Possessions: 600 pp. Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Osco Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a flail on his belt. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Guard, who enjoyed hunting, Osco was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osco fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the north

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Rich, Nature. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Osco Kettlewhistle, Male Halfling Druid 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp.


Social Check DCs


Elegant Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears a broad hat to hide his balding. His eyes are yellow.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A powerful wizard made him what he is. When Elegant reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent father

Ideals: Philantrophist, Optimist. Bonds: Family, Mentor, Military. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Elegant Of Shadows, Male Tabaxi Warlock 5
Medium (6'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 15 (+2)18 (+4)
Skills Acrobatics +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 4000 sp. Emerald (400 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Geoffrey Altham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by teas. His blonde hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To reunite with his old friends.

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Nature, Rich. Occupation: Actor

Voice: German accent

Attributes [hide]

Geoffrey Altham, Male Human Cleric 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Insight +2, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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