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Advanced [show]


Serpent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a white shirt with thin black vertical stripes and pastel pants and is in decent physical shape. His black fur is matted, messy, and big. His face is scarred and worn.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Serpent Prim Posies, Male Tabaxi Ranger 10
Medium (6'1") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 15 (+2)13 (+1)
Skills Athletics +6, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 150 pp. Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (1700 gp). Golden circlet with four aquamarines (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Henry Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has always had a great fascination with Half-Elven culture. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Henry's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A deep hatred of orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Racist, Antagonistic, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Henry Madden, Male Half-Elf Druid 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Melech Flaw, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze, he is not a threatening figure. His red hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Melech Flaw, Male Tiefling Ranger 7
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp.


Social Check DCs


Thorpe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a black collared shirt and yellow pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes lackadaisically let the world flow into them.

Personality: He is calm most of the time but flees social interaction. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Sage, Thorpe learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has worked as a Sage like his mother before him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a need for knowledge about a nearby landmark

Flaws: Shy, Impulsive. Bonds: Job, Adventurer, Criminal record. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thorpe Whispermouse, Male Halfling Bard 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 7000 cp. Moss agate (5 gp). Sardonyx (60 gp). 1 Average lock.


Social Check DCs


Two Llamas Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail, and he perpetually has his longbow ready. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Two Llamas's homeland. Two Llamas decided to take the middle way and become a bodyguard. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Two Llamas Blossom, Male Tabaxi Rogue 18
Medium (5'0") Tabaxi, Lawful Evil (CR 18)
Armor Class 13
Hit Points 82 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Religion +8, Survival +8
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +4

Possessions: 1300 pp. Tiger eye turquoise (16 gp). Azurite (16 gp). Carnelian (30 gp). Peridot (30 gp). Rich purple corundum (1100 gp). Chrysoberyl (70 gp). Amber (70 gp). Brown-green garnet (70 gp). Blue quartz (16 gp). Blue star sapphire (1100 gp). Freshwater pearl (16 gp). Coral (70 gp). Violet garnet (1100 gp). Sard (30 gp). Golden yellow topaz (1100 gp). Freshwater pearl (16 gp). Blue quartz (16 gp). Brown-green garnet (70 gp). Alexandrite (1100 gp).


Social Check DCs

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