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NPC Generator

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Advanced [show]


Pijjirik Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fancy green suit. His crest is rusty, silky, and of moderate length. His skin is flawless and his red eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: He's looking for his big break; and he is greedy

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Pijjirik Jharthraxyn, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp.


Social Check DCs


Bulzo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy silver hair. His eyes are hazel.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Bulzo Tealeaf, Male Halfling Adept 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)19 (+4) 13 (+1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnome, Terran, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 120 pp. Malachite (16 gp).


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. He wears his red hair up. He has several tiny opal earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a soldier and died while he was still young. Nordak was left his father's suit of armor and trained in its use and care. Some 5 years later his spouse died after the birth of his son. Heartbroken, Nordak never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Flaws: Disease, Shy. Bonds: Rich, Military, In love. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Nordak Loderr, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Five Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a spear on his belt. His orange fur is matted, messy, and big. His yellow unseeing eyes seem to look past you.

Personality: Five is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Depressed. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Five Shoe, Male Tabaxi Wizard 17
Medium (5'7") Tabaxi, Neutral Good (CR 17)
Armor Class 12
Hit Points 68 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 1300 pp. Sard (20 gp). Amber (60 gp). Black opal (900 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Obsidian (9 gp). Coral (60 gp). Deep blue spinel (1200 gp). Blue sapphire (900 gp). Violet garnet (1200 gp). Rock crystal (20 gp). Silver pearl (60 gp). Pink pearl (60 gp). Jasper (20 gp). Emerald (900 gp). Deep green spinel (60 gp). Alexandrite (1200 gp). Blue quartz (9 gp). Tourmaline (60 gp). Rich purple corundum (900 gp).


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He is well dressed, constantly wearing a brown suit, pastel shirt, and tan tie. His golden hair is braided into rings. His eyes are likewise gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Family. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Gerald Marlee, Male Human Warlock 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs

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