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Advanced [show]


Kriv Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He likes to wear tan tank tops with red pants. He has dyed his greying brass crest a little too much giving a sharp brass color. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Kriv isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kriv is combative with any and all who dare try his patience in the slightest.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable, Justice. Bonds: Attractive, Religious, Mentor. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Kriv Daardendrian, Male Dragonborn Warrior 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 18 (+4)16 (+3)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear blue clothing when he does not wear armor. He is muscular with a powerful set of arms. He has dyed his greying white hair a little too much giving a sharp white color. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his father. He worked as a nervous Assassin and found it very stressful. He has achieved small success as a Assassin.

Motivation: His religion dominates his actions; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Impeccable. Bonds: Immigrant, Job, Religious. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

William Simmons, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long blonde hair kept up in a rat tail. His amber eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Performer business at a young age. He struck it rich when he found rare goods in large quantities. He became a Performer soon after.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Performer

Voice: French accent

Attributes [hide]

Gerbo Boondiggles, Male Gnome Druid 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Healer’s kit.


Social Check DCs


Purson Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is blue and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His father raised him in a mountain cabin. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Poor, Attractive, Nature. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Purson Debauchery, Male Tiefling Cleric 2
Medium (6'0") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heskan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His blue crest is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north, but his parents moved at a very young age to the west. Heskan was born on a far northern island where he grew up under the tutelage of his mother, an expert Animal Trainer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Rich, Immigrant. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Heskan Delmirev, Male Dragonborn Wizard 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. Large well-done wool tapestry (100 gp).


Social Check DCs

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