Reirak Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing a long, grey, dusty cloak. His tied-back hair is brown. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to trick people and travel the world for free.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Hedonist. Bonds: Religious, Criminal record. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 260 gp. 1 Half-Plate.
Dain Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a long, yellow cloak. His whole body is exceptionally muscular. His hair is golden and curly. His face is scarred and worn.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Dain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has money and likes to spend it; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Military, Rich, Criminal record. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 6000 sp. Fiery yellow corundum (1400 gp). Blue sapphire (1400 gp).
Caeldrim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is golden, silky, and of moderate length. His amber eyes are slightly larger than normal.
Personality: He exudes charisma. He is a tour de force of persuasion. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Criminal record, Nature, Military. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1300 sp.
Merihim Revulsion, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear black clothing when he does not wear armor. His hair is dark red and curly. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Merihim was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. He has since lost track of the people in his past.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Gifted. Bonds: Job, Family, Has a crush. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1500 gp. Jade (100 gp).
Ahrim Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear tan tank tops with black pants. His hair is greying and his face has many wrinkles. His eyes are gold and catlike.
Personality: Overbrimming with self-confidence, Ahrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Ahrim was born with his father's beautiful face. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Adventurer. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Carnelian (50 gp). Amethyst (150 gp). Red garnet (150 gp). 4 Smokesticks. 1 Alchemist’s fire. 8 Acid flasks.
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