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Advanced [show]


Adam Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is typically in his Detective uniform. His golden hair is greasy and uncared for. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Nature. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Adam Dumph, Male Human Rogue 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 9 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Red-brown spinel (60 gp).


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. He has styled his silver hair well, parting it to the right. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Stableman business at a young age. Through the years after Boddynock was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Boddynock's mother didn't care for him much, and the feeling was mutual. He became a Stableman soon after.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Boddynock Ironhide, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Odo Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He tends to wear a black poncho over his likewise colored trousers and shirt. With bright silver hair and a scraggly beard. His eyes are a pleasant gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. By chance he met his sister recently and the two have been together since.

Motivation: He is greedy; and wants to raise his children well

Flaws: Impulsive. Bonds: Job, Rich, Family. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Odo Tattersall, Male Human Warlock 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 60 gp.


Social Check DCs


Trail Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a red suit. He has yellow fur. He wears an eyepatch.

Personality: He has always had a great fascination with Tabaxi culture. He is frequently practicing swordplay.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Racist. Bonds: Immigrant, Military, Nature. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Trail Of Dragons, Male Tabaxi Commoner 6
Medium (5'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Fire opal (1300 gp). Chrysoberyl (80 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgz Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a pastel tunic with tan highlights, and long violet pants that bunch up around his shoes. He sports a flattop hair cut. His amber eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Dûgz isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Slave, Adventurer, Religious. Occupation: Armorer

Voice: Soft and melodious

Attributes [hide]

Dûgz Warwick, Male Half-Orc Commoner 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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