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Advanced [show]


Erky Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a minor phobia of water and hates getting wet.

History: He got into the Carter business at a young age. Cursed with unlife at a very young age, Erky has worked very hard to control his curse. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and to be a servant again

Ideals: Passionate. Flaws: Fearful, Disease. Bonds: Job, Religious. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Erky Ningel, Male Gnome Aristocrat 5
Small (3'8") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Kite Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his black fur well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Navigator; and he's attracted to the pc

Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Family, Has a crush. Occupation: Butcher

Voice: Speaks with squeezed throat

Attributes [hide]

Kite Shoe, Male Tabaxi Adept 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)16 (+3) 14 (+2)19 (+4)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Draconic, Celestial
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: Aquamarine (700 gp).


Social Check DCs


Skoth Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Skoth grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Skoth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Skoth. He now travels the world, in search of power and loot.

Motivation: A rival would like him out of the picture.

Ideals: Disciplined. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Skoth Morton, Male Half-Orc Rogue 2
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 210 gp. 1 Chain shirt.


Social Check DCs


Duergath Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His black hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed easterner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a gnolls raid, leaving Duergath alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Bonds: Attractive, Slave, Enemies, Religious. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Duergath Eversharp, Male Dwarf Expert 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 55 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1000 gp. Black pearl (400 gp). Coral (160 gp). Star ruby (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His red hair is cut short. His violet eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the north. Heian abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Optimist. Bonds: Poor, Religious, Adventurer, Criminal record. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Heian Iranapha, Male Half-Elf Monk 8
Medium (5'7") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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