Zook Gummen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. He sports a long blonde beard, and similarly colored long hair. His brown eyes are slightly larger than normal.
Personality: He is a hateful person. He taunts others and blames them for his problems. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the north to a Navigator, Zook learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Sylvan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Erevan Horineth, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear flannel. His blonde hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his father.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Seamstress, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 gp.
Gimble Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white and very short. This green eyed northerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.
History: Gimble was born with his father's beautiful face. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Attractive. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. Eye agate (10 gp). Sard (60 gp). 1 Minor magic item.
Faran Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man wears an entirely yellow suit with blue socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise brown.
Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined, Logical. Bonds: Rich, Job, Enemies. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 200 gp. Coral (50 gp). 1 Minor magic item. 1 Minor magic item.
Heward Berkeley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with pastel socks and a vest with buckled shoes. His hair is chestnut and very short. He has violet eyes and a black hat with a pastel feather.
Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor
Flaws: Impulsive. Bonds: Adventurer, Rich, Job, Attractive. Occupation: Shoemaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1100 gp. Rose (50 gp). Fiery yellow corundum (600 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
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