Dayereth Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He sports a long chestnut beard, and similarly colored long hair. He has gleaming, smiling violet eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.
Motivation: Regain custody of his son.
Ideals: Gifted. Flaws: Addict. Bonds: Family. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Dabbledob Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a violet and black robe with the hood down. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born into a rich family. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 800 gp. Rock crystal (20 gp).
Tûmûg Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears many layers of old clothing at all times, and is pretty ugly. His white hair is long and unkept. His thin eyebrows rest above his beady blue eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 3 years old his parents immigrated from the west. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 40000 cp.
Ratanák Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown tunic with yellow highlights, and long green pants that bunch up around his shoes. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. With a patchy auburn beard and wild auburn hair. His eyes are likewise amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ratanák liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his poetry dream.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Bowyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilthur Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His red hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He became a Engraver soon after.
Motivation: To be a Shoemaker again; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Engraver
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp.
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