Gormogord Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears yellow painted combat armor at almost all times. He sports a flattop hair cut. His eyes are blue and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Gormogord has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it.
Flaws: Shy, Disease. Bonds: In love, Rich. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 pp. Black pearl (1400 gp). Bloodstone (40 gp). Freshwater pearl (14 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Wakefield, Male Human [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his green robe. He carries with him a set of shields, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly golden, has prominent grey streaks. He is baby faced.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Immigrant, Nature. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 56 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Giant, Draconic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. A necklace of small pink pearls (5000 gp).
Astar Light, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. His black hair is lengthy. His half smiles and red eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Astar took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and to end his boredom
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Immigrant, Religious, Nature. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item.
Quarethon Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of spears on his belt, each one with a topaz on the hilt. His crest is green, silky, and of moderate length. He is baby faced.
Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Carter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He became a Carter soon after.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Attractive, Job. Occupation: Carter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 47 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 1800 gp. Alexandrite (800 gp). Citrine (60 gp). Red spinel (120 gp). Chrysoberyl (120 gp). Red garnet (120 gp). Lapis lazuli (14 gp). Black opal (800 gp). Golden yellow topaz (800 gp). 1 Minor magic item.
Zaffrab Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: A 3'5" southern man, he wears a fancy blue suit. He has a small bristly mustache and wavy chestnut hair. He has gleaming, smiling green eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Courier business at a young age. He helped his father out around the business and became quite the natural. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's in love; and wants to open a new tavern
Flaws: Fearful. Bonds: Attractive, Nature, Job, Criminal record, Has a crush. Occupation: Courier
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Auran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp. 1 Masterwork Common Melee.
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