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Direcris Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. He has wavy green crest. His gold eyes peer out from beneath his feathered white hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Opinionated, Impeccable. Bonds: Adventurer, Immigrant, Family. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Direcris Turnuroth, Male Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Olunt Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is greasy and uncared for. He has green eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: Olunt was born in the south. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Dwarven people; and he has money and likes to spend it

Ideals: Philantrophist, Persistence. Flaws: Ugly, Racist. Bonds: Rich, Nature. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Olunt Hammerstone, Male Dwarf Bard 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Investigation +6, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kairon Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, white, dusty cloak. His purple hair is drawn into a tight pony tail with a cross scrunchie. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kairon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Kairon Ignominy, Male Tiefling Ranger 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)18 (+4) 11 (+0)11 (+0)
Skills History +6, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Immeral Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a long black beard, and similarly colored long hair. This gray eyed northerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.

History: Immeral was born with his mother's beautiful face. After coming to the age of reason, Immeral took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Optimist, Professionalism, Gifted. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Immeral Dalanthan, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. Rock crystal (80 gp). Coral (110 gp). Hematite (15 gp).


Social Check DCs


Melech Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is renowned for his bright yellow suits and hats. His blue hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. Melech was born on a far eastern island where he grew up under the tutelage of his father, an expert Weaver. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He's attracted to the PC; and wants to open a new tavern

Ideals: Athletic. Bonds: Slave, Immigrant, Job, Has a crush. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Melech Fealty, Male Tiefling Ranger 5
Medium (5'3") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)15 (+2) 13 (+1)17 (+3)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp.


Social Check DCs

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