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Advanced [show]


Mormo Creed, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with black lining and desert motifs. He has wavy purple hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, In love, Rich. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Mormo Creed, Male Tiefling Paladin 8
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 36 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). Silver pearl (150 gp).


Social Check DCs


Adran Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: Adran was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Flaws: Insane, Addict. Bonds: Rich, Attractive, Job. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Adran Arnuanna, Male Elf Cleric 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Zedaar Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Dyer, and he perpetually has his dagger ready. His crest is short and rusty. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He has a minor phobia of water and hates getting wet.

History: Born to a Bather, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zedaar took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting, Justice. Flaws: Insomniac, Fearful. Bonds: Poor, Nature. Occupation: Dyer

Voice: Sounds elderly

Attributes [hide]

Zedaar Gygazzylyshrift, Male Dragonborn Rogue 8
Medium (6'6") Dragonborn, Lawful Evil (CR 8)
Armor Class 10
Hit Points 69 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 13 (+1)17 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic, Sylvan, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Senteq Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his spear ready. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Laborer

Voice: American accent

Attributes [hide]

Senteq Ningel, Male Gnome Expert 13
Small (3'6") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 91 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)19 (+4) 11 (+0)15 (+2)
Skills Intimidation +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Orc, Goblin, Aquan
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. Fire opal (1100 gp). Rose (20 gp). Banded agate (15 gp). Jet (110 gp). Obsidian (15 gp). 1 Medium magic item.


Social Check DCs


Balimaar Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is matted, messy, and big. He has several tiny amethyst earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Flaws: Ugly, Fearful. Bonds: Rich, Family, Mentor. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Carlisle, Male Human Druid 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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