Raer Nailo, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a robe, a symbol of luck around his neck, and a longsword on his belt. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Raer will drive conversation. He takes great joy in being the best Butcher in town.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has set out to sabotage the competition.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Fighting, Extrovert. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Giant, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 600 gp. Zircon (20 gp). Iolite (20 gp). Malachite (6 gp). Sard (20 gp). Lapis lazuli (6 gp). Onyx (20 gp).
Dimble Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in violet turtlenecks beneath a tan coat with brown slacks. His auburn hair is still thick. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: Attractive, Guardian. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 pp.
Percival Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a worn and beaten armor. He has a hunchback. His brown hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across
History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and he is content
Flaws: Ugly, Mundane. Bonds: Guardian, Criminal record, Religious. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1300 sp.
Three On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and carries clubs. His fur is cinnamon, silky, and of moderate length. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Three studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying brother.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 600 sp.
Tordek Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a spear. His tied-back hair is silver. He is very pretty but has cold, dead eyes.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Dwarven people; and an old rival family wants him found
Flaws: Racist, Disease. Bonds: Rich, Attractive, Family. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Elven, Abyssal, Sylvan, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 300 gp. Rose (60 gp). Tourmaline (70 gp). Golden yellow topaz (600 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
