Gimble Garrick, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy red beard and wild red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.
History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Traubon Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears an entirely brown suit with tan socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He likes to make people angry or surprised. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A powerful wizard made him what he is. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. After a long history of fighting, Traubon and his spouse have recently divorced.
Motivation: He's in love; and wants his loneliness to end
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Mentor. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 pp.
Gimûb Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. With a patchy white beard and wild white hair. His eyes are a pleasant brown.
Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has dedicated himself to building a better village for his children.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict. Bonds: Criminal record, Adventurer, Family. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 400 gp. Lapis lazuli (7 gp). Iolite (20 gp). Alexandrite (700 gp). 1 Minor magic item.
Right-Handed Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His fur is orange and curly. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 15 years.
Motivation: A deep hatred of brigands.
Bonds: Attractive, Job, Enemies, Immigrant, Poor. Occupation: Tanner
Voice: Whispers
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1100 gp. Deep green spinel (160 gp). Tourmaline (160 gp). Amber (160 gp). Eye agate (7 gp). Blue quartz (7 gp). Red garnet (160 gp). Peridot (30 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a black cloak and cross-gartered green stockings. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: Windy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Windy has worked very hard to control his curse. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: Sapphire pendant on gold chain (2800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
