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Advanced [show]


Shadow Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears yellow leather gloves, a yellow jacket, and tight pants and is in decent physical shape. His fur is short and lavender. He has yellow eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Shadow grew up listening to his father's many stories. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Nature, Job. Occupation: Apothecary

Voice: Slow speaker

Attributes [hide]

Shadow Of Winter, Male Tabaxi Barbarian 5
Medium (6'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He very much looks the part of a Miller. His beige fur is greasy and uncared for. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Cask was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Antagonistic. Bonds: Job, Family, Poor. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Cask In the Wind, Male Tabaxi Ranger 8
Medium (6'5") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 84 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)13 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Deep blue spinel (1600 gp). Star rose quartz (20 gp). Black pearl (1600 gp). Onyx (20 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mâku Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He has shaved his head bald. His eyes, though not visible through his cowl, are violet.

Personality: His tongue was cut out and he uses sign language. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mâku grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mâku. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Criminal record, Rich. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Mâku Shelby, Male Half-Orc Aristocrat 13
Medium (5'8") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 53 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Survival +6
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: Eye agate (12 gp). Violet garnet (1400 gp). Fire opal (800 gp).


Social Check DCs


Peren Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. His hair is red and curly. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Peren was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Sculptor again.

Ideals: Justice. Bonds: Poor, Attractive, Immigrant, Family, Job. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Peren Connors, Male Half-Elf Wizard 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +6, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 80 pp.


Social Check DCs


Erky Beren, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His auburn hair is cut short. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Erky grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: To share knowledge with the world; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Debt. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Erky Beren, Male Gnome Paladin 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 40 gp.


Social Check DCs

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